Barovian level 10 weapons is free for everyone after doing into the mists and can take any class to epics. Minimum Level: 10 Bound to Account on Acquire Base Damage: 16. Based on work by others. 5[1d6]+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. For weapons: lvl 5: prince/queens scepters from fey. Imho cannith crafted weapons are mostly interesting for levels 2 and 4. I obviously get better raw damage with a wooden staff because of the shillelagh spell (and the enhancement that doubles its. Playing with my daughter, I've got my inquis crossbow build, but she likes playing a 2H pally. Enchantments. Be sure and slot those red augments with Adamantine bypass if you don't have it already from another source. Combine it with a Token of Vulkoor at the Altar of Vulkoor in the Red Fens to restore it back to its former glory. AustrianDeathMachine said: Barovian weapons are easy to get, you get your choice of weapon, and were a nice bump on hardcore for most using loot gen weapons. , Alchemical. The base price of a wand is its caster level × the spell level × 750 gp. The. Items by Stat Bonus. Silver. Armor and Shields: +5 enhancement bonus to Armor Class. Finish a saga, get an item. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Open Argynvost's mausoleum. Fiery 3: This weapon is sheathed in Fire. Barovian's Bastard Sword. , Alchemical. ago. Related Items: Platemail of the Barovian Lord. DR bypass: Alignment, Material. Hard to pass up the attack speed on Pinion though, it has a tangible difference. Barovian's Warhammer navigation search Barovian's Warhammer Warhammer Martial Weapon Proficiency Minimum Level: 10 Bound to Account on. The type of damage caused by weapons with sharp edges such as scimitar and sickle. Barovian doing roughly 75% of Ratcatcher dmg per Shoot Later arrow. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. Fiery 3: This weapon is sheathed in Fire. It adds 2-4 HP per hit of creatures you hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. I have a sword I bought from the auction house that has Vampiric level 2 on it. This weapon qualifies as a light weapon and will benefit from the Weapon Finesse feat. Lazuli. They said they have ravenloft gear, and that's better than giantcraft. Location. Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit. Mabey they are just inherent to a lucky roll on a weapon im not sure. Barovian's Light Hammer. 5;Ravenloft Pre-purchase details are out! To assist players in making an informed decision about what they are purchasing here is some information and charts to help break down the numbers: Free to Play & Premium standard edition $ 39. DDO is the grandmaster of constipation. Shadowdancer can pick up +6 from tier 2 and LD can pick up +6 from t3, which is quite nice. Cosmetic Weapon Aura. That can have some interesting uses. perhapse fighter ranger monk or fighter ranger rogue for traps. (-1 penalty to Armor. Based on. A shocking touch weapon deals an extra +1 electric damage on a successful hit. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 140 This weapon was designed to help those lost in the mists. Category:Barovian Weapon. After a few years of operating under a subscription-based model they migrated to a F2P model where new adventures, races, classes and items could be purchased using points that can be either earned in game or purchased. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. png. 2) by DDO wiki user Deivonte. Jump to:navigation, search. Barovian's Shuriken. This effect makes the weapon good aligned. The NPC that gives Heroic Barovian Weapons on the Ravenloft landscape has been reset for all players. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Oh, and it has a Red Slot. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. 35 Damage: 1. Make sure you pick the right spells when you level up. Fvs healer/caster is nice. Use this glamer on any cosmetic weapon (except bows, shields, crossbows, or hand wraps) to change the weapon's visual effect. Some Named Items in the game work together to give the wearer a set bonus. ; Screaming Screaming:. Hardness: 18 Durability: 185. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. B. However, one thing I am having a tough time with is. Hardness: 18 Durability: 185. Bow of Sinew at level 14. +6 Enhancement Bonus. . I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Tips This and similar weapons are. If you have ravenloft, do the "into the mists" quest and then hit up the guy at the wagon in barovian explorer area. 45 Damage: 1d8+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: DEX Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. There are so many endgame weapons and I have spent so little time there, that if you want good stuff for endgame someone else will need to advise you. Pages using DynamicPageList3 parser function; Creature Types > Humanoid Type DDO > Questing > Monsters > Monsters by Alignment > Monsters with Neutral Evil Alignment DDO >. Inanimate objects also take this damage causing them to be destroyed. Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. well, it seems specialized for a generalist. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Martial Weapon Proficiency. png. Maybe Wave of Sorrow (from the mines chain) would be a small improvement. The person who made the build said to switch from Blackrazor to Falchion. i have a lawful good toon and i wanted both barovian and macabre weapons, but i'm not sure if the macabre will give me lvl penalty. #1. Base Value: 4,007. +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. 8 points in Frenzier berserker to get Blood Tribute, 12 points in Human to get Teleport from dragonmark (and DD). Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Barovian's Bastard Sword Categories: Minimum level 10 weapons Binds to account Binds on acquire Binds to character Steel items Blue Water Inn reward items Undead Bane 3 items Holy 3 items Fiery 3 items Silver items Mythic Weapon Boost items Bastard Swords (level 10) Items by equipment slot > Weapons Cosmetics: A variety of cosmetic outfits, helms, pets, and weapon auras which will be available in select (but not all) Ravenloft Expansion bundles. 5[W], +5. png. Usage: Active, Toggled Metamagic Prerequisite: Must be able to cast 2nd level spells Description. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. One-handed Style Throwing weapons Throwing axe Throwing dagger Throwing hammer Dart Shuriken; Two-handed Style Great axe Style. Advertisement Coins. This effect makes the weapon good aligned. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. Barovian Witch with Dretches - Kill to unlock chest. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Pages in category "Cosmetic Weapon Aura" The following 5 pages are in this category, out of 5 total. The weapon deals an additional 3d6 Fire damage each hit. Bastard Sword. Since blackrazor can kill oozes without breaking many players prefer it. lvl 15 Resplendant fury. Improved Critical - Taken by virtually all melee and ranged classes. . The level 16 Night Revels ones do an extra +4 against undead and can vorpal them, which is nice, but only does 3d6 against undead, 1d6 light, and an extra 1d10 light on critical, with no augment slot. Arcane Shard. Fiery 3: This weapon is sheathed in Fire. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. This weapon so far seems good enough last until around level 10. lvl 20+ Light orb from borderlands. She trades those four components for Syranian weapons, which have holy, construct bane and are adamantine. In terms of armor, I prefer looking through lootgen items- the teal bordered armor often has a really nice vibe to it, both for docents and for fleshy armor. This weapon is evil, dealing an additional 3d6 evil damage on hit. 5[W] multipliers. I'm really. Holy 3. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 185 This weapon was designed to help those lost in the mists. Category for all the Khopeshes in the game. Planeforged items tend to have the nicest look. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Barovian's Longbow. Jump. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. Holy 3. If you manage to get it, Sword of Shadow is usually going to be the best greatsword through level 20. Spellcasting Implement +3: Passive: +3 Implement bonus to Universal Spell Power. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. +3 Enhancement Bonus: +3 enhancement bonus to attack and damage rolls. Other weapons depend on builds that give specific, unique bonuses for them. So this is equivalent to farming up and feeding 172 Minimum level 29 items. Using my currently level 14 artificer for an example, with a Barovian's crossbow, he does 1. Barovian's Dart. Temple of Elemental Evil Crafting. Mist is a Glamered Weapon Aura. Barovian weapons are easy to get, you get your choice of weapon, and were a nice bump on hardcore for most using loot gen weapons. It’s essentially a free weapon that will boost his DPS quite a bit. Category:Barovian Weapon. 45 Damage: 1d8+5 Damage Types: Slash, Good,. Exotic Weapon Proficiency. Wanted to point out it's actually more common later on to just have a high exp gem and move it to new weapons rather than starting from scratch (making a new 60k or 100k gem takes a lot of work). Holy 3. Minimum Level: 10 Bound to Account on Acquire Base Damage: 12. I've got basically one of every decent melee and ranged weapon over about 20 lives. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. This effect makes the weapon good aligned. NFL. , Alchemical. The other idea is just kinda wanting to get pen and paper features more fleshed out in ddo. The most common build for these weapons is sword and shield, but sword and runearm is also viable for artificers. Plus you get to choose whatever weapon type you want, instead of being stuck with a heavy mace. Outfits, hats: Barovian Noble, Vampire Hunter; Pets: Black Cat, Raven; Weapon aura: Mist; Barovian Mist Glamered Weapon Aura is granted to every character, but is a one-time-use per character. In D&D lore, Barovia is a mountain valley within the fictional Balinok mountains. Critical hits deal an additional 1 to 10 fire damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 multiplier and 3 to 30 for a x4 multiplier. 0. Long Sword. 01 lbs. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Root > DDO library. Fortification +142%: +142% Enhancement bonus to reduced chance of taking critical damage on a critical hit. EXCLUSIVE Barovian Cosmetics Barovian Aristocrat’s Outfit Barovian Aristocrat’s Hat EXCLUSIVE Cosemitc Pet – Black Cat 30 Day VIP Code . Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. navigation search. This effect makes this weapon good aligned. This power makes the weapon good-aligned. Blackrazor is crystal so good to carry with a barovian weapon still. Blue Water Inn, Turn in 40 Vistani Talismans. Red Augment Slot: Empty. I farmed the tail and tossed a Meteor in it. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical. Otherwise a LitII still wins out in damage. Morninglord is available from the DDO Store for 1,295 and the Shadowfell Conspiracy Complete Pack (Collector's Edition). SoS is a good bit better than blackrazor. Sentient Weapons is a mechanic for epic/legendary content, introduced in Update 37 that allows players to upgrade weapons with sentience, gaining roleplay effects (weapons commenting your actions) and mechanical benefits (increases to various abilities). Named: C:Red augments. 5[W] + 5 + 3-18 + 3-18 + 3d10 undead bane with Silver DR breaking. This is with max monk and enchant weapon past lives for a total of +6 damage. Strikethrough is. The Rage set or the Tethyamar one is probably the next upgrade for you but the better plan is to just unlock inqui and use that with a ratcatcher or nightshade. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). Dampened Dampened: This item has been in a wet environment for too long and its original power has been weakened. Exceptional Universal Spell Lore +5%: Passive: Your spells gain a +5% Exceptional bonus to their chance to. . Description. Power in DDO is based upon accumulation of past lives, and most people focus on playing one or two main characters. Chaosbow's a little better if you're soloing, but in a group already dropping Vuln, Aerania looks to take the crown. You do the maths. Stone of Change. These weapons are available within any chest in heroic Ravenloft, and for 40 Vistani Talisman's from Raam Lukresh. 4 Arcane PLS (Energy Criticals x 3, Enchant Weapon x 1) 4 Divine PLS (Brace x 3, Ancient Blessing x 1). . File:Barovian's Heavy Crossbow. Minimum Level: 10 Bound to Account on Acquire Base Damage: 7. Base Value: 2 pp Platinum Piece Weight: 4 lbs Proficiency Class: Martial weapons Damage and Type: 1d6 Slash Critical threat range 18-20/x2; Weapon Type: Slashing weapons Handedness: One-handed weapon Default Modifiers. Click that and enter the quest. Named: C:Red augments. *Strimtom’s Build Note: This build is NOT recommended for reaper mode, though it can be an excellent support character if you drop the damage a bit and instead focus on. +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. I have extras of some, but as you can't trade them, I still need about 50% more items than I've been able to get so far. Red Augments. Sentient gems can help a lot with gear management since now you. Red Augment Slot: Empty. The area was what mattered. Elemental damage: +1d6 to +9d6. 5[1d2]+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: DEX Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. Adversion; B. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Many item sets just require wearing 2 items from the set, some require 3 or. Holy 3. 5[1d8]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: DEX Enchantments:Barovian's Rapier. Thunder-Forged Crafting. Sickles can get +1 morale bonus to critical threat from the feat Swords to Plowshares. Exceptions: Like all of DDO, blanket rules of balance are closer to guidelines. Armor and Shields: +5 enhancement bonus to Armor Class. I use it as a swap item for oozes and rust monsters. It adds 2-4 HP per hit of creatures you hit. Where To Find: Mists of Ravenloft: Part of the Ultimate Edition. 2) by DDO wiki user BugTime. Map of The Land of Barovia. Martial Weapon Proficiency. There are later versions that increases more of your spell levels. - Weapon primary ml 10: barovian’s sceptre with potency +46, insightful potency +23, spellsight +12, insightful spellsight +6 - Weapon primary ml 20: epic sceptre of glaciation with ice lore +16%, glaciation +111, insightful glaciation +55 (red slot: ruby of magnetism +111 got with 6x restored dragon/elven/giant relics)Dungeons & Dragons Online (DDO) Free-To-Play (FTP) Questing Guide For New Players Episode 9. Unbound. . The terrain is densely wooded and the climate is one of frigid winters. png. Forged in the Demiplane of Dread, this weapon has been hallowed in the name of Mother Night. This weapon was designed to help those lost in the mists. Steel: Steel is the common metal used to make weapons and armor. Oath of Vengeance (Heroic), End Chest. Augments: Red Augment Slot: Empty. Where To Find: A Raven at the Door (Heroic), End Chest. 9. Attuned Bone Club. Hardness: 18 Durability: 160. +69 Potency (46 + 23* insightful) is on a par with the Cannith Crafting benchmark of 70 for an ML 8 item, and the insightful Spellsight is a nice bump, but. The Barovian weapons at 10 are likely the best thf option for almost all quests until you get a handful of really nice weapons at 14+. This weapon is evil, dealing an additional 3d6 evil damage on hit. For example, if I run several lives as a bow ranger, I might keep one level 4 spectral longbow to fill in the time before reaching level 10 where I get a Barovian longbow. ( This is a rare enchantment that does not show up on all drops of this item. File:Barovian's Scimitar. Elemental damage: +1d6 to +9d6. Barovian GreatswordRolls between 8 - 23 per attack on the weapon info. , Alchemical. Also is keen so if you will be using that as your main weapon you can push improved critical back if you are feat starved as I usually am as a paladin or barb. Look for the cannith challenge tutorial on YouTube. Since you have access to Ravenloft, I'm assuming you've already unlocked the Vistani tree. Illusory Shadow. png. Category for all the Scimitars in the game. The weapon deals an additional 3d6 Fire damage each hit. My Barovian Great Axe seems to have slightly less of a base damage. , Alchemical. That means an 'average' hit would be 15. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Holy 3. In heroic, he offers level 29 morninglord weapons, but will not give you a sentience jewel afterward. Barovian's Repeating Heavy Crossbow. Legendary Platemail of the Barovian Lord; Legendary Softsole Slippers; Legendary Thrummingspark Cord; Macabre Weapons; Nightmother's Weapons; Platemail of the Barovian Lord; Softsole Slippers; Thrummingspark Cord; Vistani Talisman; Vistani Totem; Bonus XP. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Let me start by saying that I am returning to the game and I have had a pretty long break. Undead Bane 3. usmcbrian •. Strikethrough is. The first two come from tier-5 Mechanic (available at character level 12); Expert Builder is the level 18 Mechanic core. Also while active-blocking with an orb, you get an Orb Bonus to your saving throws and energy resistances. Armor and Shields: +5. Temple of Elemental Evil Crafting. Slavers at L8 (Neg/Neg Lore), Beacon of Magic set (with Silverthread) at L10, Dreadkeeper at L17 is the core. Epic sos is great for leveling and worth to keep an jewel in it with about. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. I checked auction house and. Member. Barovian's Dart. Unraveling Enchantments Unraveling Enchantments: The enchantments on this item have become. fighter life build. December 21, 2020 (Update 48. Against aberrations, monstrous humanoids, and the undead, this weapon deals an extra 3 to 18 points of damage against the foe. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. 4 lbs. Running quests on Reaper difficulty further increases the chance of obtaining any named loot by +1% per skull. Speak with Vladimir Horngaard. Attribution-ShareAlike 2. Carnifex and Barovian are pretty solid all through heroics. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The named stuff are easy farms and they bring a lot of power. You could do a Single Weapon Fighting build, but honestly there are so many better weapons for it that it is pointless outside of flavor. Spear, piercing. out of 85 total. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. The weapon deals an additional 3d6 Fire damage each hit. Syranian is probably the next step, and that's just a very incremental increase. Slave Lords Crafting. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Well, that is not to bad in the scheme of things. 25k xp for a few filgrees like prowess. From 10-20 it´s greeeeat but some substitute for the blackrazor or even barovian weapon. Spellcasting Implement +10: Passive: +10 Implement bonus to Universal Spell Power. Material: This item is made out of: Steel. Augments: Red Augment Slot: Empty. Since this is now unavailable, can only be found on the Auction House. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. r/ddo. Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+3 points of fire damage per caster level up to a maximum damage of 10d6+30 at caster level 10 to all targets around it. Base Value: 4,007. This affects all named weapons and shields, with exceptions listed below. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Glamered Weapon Aura changes the visual effects on your cosmetic weapon. You can pick them up in the House of Wizardry in house Jorasco. From the wiki about core3: Bug: Seems to also grant the effect of Core 4, Big Claws. Elven Accuracy +2% to hit with all attacks. 1d6 Light damage per hit at low level can help speed you through quests more than you might think, and lasts an hour so its not even a button tax. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. , Alchemical. But those are basically the only upsides. Jump +3: Passive: +3 Competence bonus to the Jump skill. Go to ddo r/ddo • by. Other more common items such as Jewels of. From DDO Compendium. Barovian / Morninglord weapons [ edit] Barovian's Bastard Sword / Morninglord's Bastard Sword Barovian's Battle Axe / Morninglord's Battle Axe Barovian's Dagger / Morninglord's Dagger Barovian's Dart / Morninglord's Dart Barovian's. Material: This item is made out of: Steel. • Axe of Famine • Axe of the Scarlet Warrior • Axe of the Unseen Blow • Barovian's Bastard Sword • Barovian's Battle Axe. If you get Khopesh without costing a feat (ie War Domain cleric) then Khopesh is the best choice. Fiery 3: This weapon is sheathed in Fire. And even if it does, it won't be small nerf at low levels. 3 per hit more physical damage than Barovian with the maximum reasonable MP, but Barovian is doing 14 more other damage (fire, good) and. Base Value: 4,003 5. Hardness: 18 Durability: 200. . CryptoAny of the weapons listed on this page can be used without suffering a non-proficiency penalty if a character has the Simple Weapon Proficiency feat. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. You cannot cast spells that require this component if you cannot act or speak. Inqui is what Arti always should have been and now probably never will. +14 Enhancement Bonus: +14 enhancement bonus to Armor Class. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. Go to the Jorasco quarters, near Fred, there is a misty portal. Weapons . Augments: Red Augment Slot: Empty. The ML 8 Barovian's Sceptre seems. 1-15 (Iconics start at 15) 1 Rogue - Magical Training (for Feydark Illusionist) 2 Ranger. Slave Lords Crafting. Personally and regardless of particular weapon, I like starting off with a Vorpal at level 1 and sticking with it until around 10th when I switch to the Barovian. Augments: Red Augment Slot: Empty. Your best bet is to put up a LFM saying you need help to get tokens and put the level range as 10-30. At some point you've got to shit or get off the pot. Premium Powerups Explore Gaming. ; Feybane 2 Feybane 2: This weapon is attuned specifically to hunt those born of the Feywild, dealing an additional 2d10 bane damage vs. Since blackrazor can kill oozes without breaking many players prefer it. Exotic Weapon Proficiency. The arguably most important spells for a necromancer to pick are lesser death aura, death aura, negative energy burst and necrotic ray. Swords to Plowshares feat increases the threat range of quarterstaves by +2 ( morale bonus ). Once you have 20 grab the ferrocrystal weapon from the cauldron there. Mythic Weapon Boost +2 or +4: +2 or +4 Mythic bonus to Melee, Ranged, and Universal Spell Power. From DDO Compendium. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. (previous page) ()Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. DDO Gaming. You got 12 quests, a saga, two raids, and sentient weapons/filis which were a game changer. Go to ddo r/ddo •. In epic, he will give both a level 29 morninglord weapon and a sentience jewel. 99. Platemail of the Barovian Lord. The Land of Barovia wilderness adventure area: Level 10 and level 30+ content, including twelve quests and two raids Sentient Weapons - upgrade system for. Quarterstaves are favored weapons of the worshippers of Aureon. Parrying +6: +6 Insight bonus to Armor Class,. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 185 This weapon was designed to help those lost in the mists.